![]() Get the actual animation frame of the cursor.Get the cursor data with the correct size, not a fixed 32x32px cursor.Get the cursor data as a byte, even with the mask working ( SOLVED).I'm trying to get cursor data (mask and color, if available) as a byte array using GetDIBits(), with the correct size and correct animation frame but it's proving to be unreliable.Īlso, I would like to get or be able to simulate the multiple frames available in a cursor, such as what is possible when using DrawIconEx(), passing the cursorStep parameter.īasically what I'm trying to emulate is part of the behavior of IDXGIOutputDuplication::GetFramePointerShape(), to get a buffer (byte) with the contents of the current cursor, just without having to rely on the DirectX library.
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